In our local games Shock Troopers was always underestimated and not so appreciated overall.
Maybe two times they won a battle, once they take a enemy space dock.
Just once of all games player do 2 Shock Troopers by special ability of planet-"station" at hex.(and we have not so much experinced party)
So I think about give them some powerups that sort of forces - kind of doesn't replace to 1GF,
or they died by roll 6+ (if 1-5 - died usual GF).
But how that occur in your games ? They MEAN ?)
