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 Ti3.io Playtest - 6p [WEB-BASED, VASSAL-FREE] 
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Joined: January 3rd, 2017, 1:11 am
Posts: 823
Hello!

I've been working on a website (TI3.io) to allow for asynchronous TI3 games in conjunction with this site. It is still in an early state of development as I only just started learning php/mysql a month or so ago and have very little front-end skill, but it is just about ready for a playtest! There only a few small features that need to be added before it is ready for its first trial (e.g. voting on political cards, actually display CC's in activated systems, etc.), and these should be done in a week or so - figured I would start asking for sign-ups here.

As for how the game will run - the goal is for there to be no GM. The website should handle all AC/PC/PO/SO stuff, and there is a mechanism for rolling battles (the only tricky part might be AC play during battles). I'll be the game's GM, though I can't say I'm the deepest wellspring of TI3 knowledge - still relatively new to the game (only started a few months ago, took this on as a project to teach myself php/sql).

It may be a little rocky, and the website certainly isn't pretty, but I think it is important at this stage to begin a play test to figure out what sorts of small details of the game may have been missed in the website's development. As such, there may be times where we have to pause the game for a few days as I implement a small feature - though I hope that doesn't happen. My goal is to just be there to help things run smoothly.

ADDITIONAL OPTIONS

  • Leaders IN
  • Flagships IN
  • Mechanized Units IN
  • Shock Troops IN
  • Tactical Retreats IN
  • Race Specific Technologies IN
  • Distant Suns (+territorial) VOTE
  • The Final Frontier VOTE
  • Sabotage Runs VOTE
  • Artifacts VOTE
  • Wormhole Nexus VOTE
  • Custodians of Mecatol Rex VOTE
  • Preliminary Objectives VOTE
  • Voice of the Council VOTE
  • Mercenaries VOTE
  • Obj. Deck Composition VOTE
  • Long War OUT
  • Political Intrigue OUT
  • Space Mines OUT
  • Facilities OUT
  • 4th Ring OUT
  • Age of Empire OUT

RACE SELECTION
VOTE

SETUP
VOTE

STARTING POSITION
VOTE

STRATEGY CARDS

(1) LEADERSHIP
(2) DIPLOMACY II
(3) ASSEMBLY II (PC as TG)
(4) PRODUCTION
(5) TRADE II/II.5/III VOTE
(6) WARFARE II
(7) TECHNOLOGY II pool before the game, HIGH TECH campaign of LOW TECH
(8) BUREAUCRACY

SPECIAL RULES
  • Mechanized Units will not be immune to bombardment or PDS-fire, AC like plague or local unrest inflict 1 damage

(not exhaustive list)

CONFIRMED PARTICIPANTS
  • GM: horseloverfat
  • P1: AbandonAllHope
  • P2: TerTer
  • P3: Thorondor
  • P4: Gorgoth
  • P5: Ag3nt
  • P6: Kiliath

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For the Empire - The Clan of Saar
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Time To Die: Everybody Is Muaat - The Barony of Letnev

Completed
Glory Reclaimed - The Mentak Coalition (late game replacement)


Last edited by horseloverfat on April 23rd, 2017, 3:29 pm, edited 7 times in total.



April 19th, 2017, 12:23 am
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Veteran Game Master
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Joined: August 13th, 2016, 9:07 pm
Posts: 4698
Location: Cincinnati, Ohio
I'd love to see the finished web app in action

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April 19th, 2017, 12:29 am
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Joined: November 13th, 2016, 7:26 pm
Posts: 291
Location: Küssaberg, Germany
I'd love too! And if you need some help, I'd love to take a look into this! :D


April 19th, 2017, 5:05 am
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Joined: July 29th, 2014, 12:07 pm
Posts: 50
Im in :)


April 19th, 2017, 2:56 pm
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Joined: July 29th, 2014, 12:07 pm
Posts: 50
Distant Suns (+territorial) - no
The Final Frontier - no
Sabotage Runs - no
Artifacts - yes
Wormhole Nexus - yes
Custodians of Mecatol Rex - yes
Preliminary Objectives - does not matter
Voice of the Council - no
Mercenaries - no
Obj. Deck Composition - does not matter

Race selection - get 3, choose 1
Setup - preset map
STARTING POSITION - bid or random
TRADE II/II.5/III - i say trade 2 :)


April 19th, 2017, 2:59 pm
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Joined: July 29th, 2014, 12:07 pm
Posts: 50
Come come join, we need to test this out :)


April 20th, 2017, 12:10 pm
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Joined: April 18th, 2015, 10:03 am
Posts: 3103
I would try it

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Hacan - ALOD (Repl. - 01.2016 - 1st)
Winnu - SA2 (01.2016 - 5th/7)
Nekro - IR (01.2017)
GM - TtD (04.2017)
Arborec - LTI (12.2017


April 20th, 2017, 12:28 pm
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Joined: April 27th, 2015, 9:09 am
Posts: 4618
I may be in

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April 20th, 2017, 2:21 pm
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Joined: January 9th, 2017, 9:45 pm
Posts: 9
I'm interested and I agree with all that:
Quote:
Distant Suns (+territorial) - no
The Final Frontier - no
Sabotage Runs - no
Artifacts - yes
Wormhole Nexus - yes
Custodians of Mecatol Rex - yes
Preliminary Objectives - does not matter
Voice of the Council - no
Mercenaries - no
Obj. Deck Composition - does not matter

Race selection - get 3, choose 1
Setup - preset map
STARTING POSITION - bid or random
TRADE II/II.5/III - i say trade 2 :)


April 20th, 2017, 8:49 pm
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Joined: January 3rd, 2017, 1:11 am
Posts: 823
Okay great! I have one or two things to work on today and then I should be messaging Sunchaser tomorrow about setting up the subforum!

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Active
For the Empire - The Clan of Saar
Q10 - The Sardakk N'orr
Time To Die: Everybody Is Muaat - The Barony of Letnev

Completed
Glory Reclaimed - The Mentak Coalition (late game replacement)


April 23rd, 2017, 3:29 pm
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