New tile graphics

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ZEEL_MadCat
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Joined: December 4th, 2015, 1:17 am
Location: Kiev, Ukraine
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Re: New tile graphics

Post by ZEEL_MadCat » December 15th, 2015, 11:55 pm

wow, looks wery impressive! but yellow board line looks better, if drawed on al perimeter, as original ... (imho)

in that editor - http://www.astralvault.net/games/SA/script/index.php - has any zoom ?..

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PsiComa
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Joined: June 23rd, 2015, 5:38 pm

Re: New tile graphics

Post by PsiComa » December 18th, 2015, 9:17 am

I don't really like the full border.. gives the feeling it's isolated from the other tiles, in a way.
Yeah, you can zoom by rolling the mouse IIRC.

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PsiComa
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Re: New tile graphics

Post by PsiComa » January 5th, 2016, 7:03 pm

Since the art has been somewhat improved as I've gone along with this, and just because I'm such a show-off, I felt like presenting one more image;
http://www.astralvault.net/games/SA/TTS ... -Naalu.jpg
If you didn't notice, I've all the way tried to capture the descriptions on each planet card; Where Druaa has "oversized poles", sparkling forests, violet mountains and meadows and stuff, Maaluuk is mostly muddy marshland.

This work is for the now-finished implementation to Tabletop Simulator, btw.

TerTer
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Joined: July 29th, 2014, 12:07 pm

Re: New tile graphics

Post by TerTer » February 23rd, 2017, 8:32 am

PsiComa you just made that web map editor? Did you plan to make full web based game environment?

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PsiComa
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Re: New tile graphics

Post by PsiComa » February 26th, 2017, 7:39 pm

Hi, TerTer. I made the graphics, but it was Tzeen whom programmed the editor. The plan was initially to make a playable environment, but that needs more work.

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